Interactive Shooting Systems ARCADA® - Judgmental Shooting

The general rule of professional course of fire is an essential combination of technics training such as firearms handling, marksmanship, static and speed shooting along with psychological preparation focused on drilling shooters to judge immediately the real situation and to make a shoot-no shoot decision.
In a moment of danger it is psychologically important to proceed directly to decisive weapons-related actions. The attention is concentrated only on the source of danger and the aim to hit it in the shortest time. This is the reason why for ongoing realistic and effective judgmental shooting apart from traditional targets the trainers use the targets with the images of potential adversaries.
We utilize the original targets provided by "PJL Targets asbl" (Belgium).

Course of Decision Making Shooting is aimed at training the shooters:
• to recognize the danger and to perform appropriate actions in stressful situations taking into account the legal aspect of the use of firearms;
• to make correct independent shoot-no shoot decisions in limited time;
• to judge immediately the circumstance and to engage the adversary as quickly as possible.

The course facilitates reducing the influence of human factor and the negative consequences of the use of deadly force.

Shooting Range

Software simulates 50m shooting range with 5 firing lines. Targets with the images of people who are either armed or unarmed can be fixed at the distance of 5m, 15m or 25m. During the exercise targetry changes 5 times, the time of targets’ exposure varies from 3 up to 7 seconds. The selection of targets is random (from total 48 types of targets).
After the exercise is over, there’s provided a full statistics of shooting drill results (amount of shots, number of hits, shot-timer) as well as there’s a possibility to view and analyze the hits at each group of targets.

Hogan’s Alley

To train decision making shooting in maximum realistic scenery there are used 3D-scenarios – “Fighting in an office building” (2 maps) and “Fighting in a city section”.
The targets with the images of armed and unarmed people are fixed in a random way on 3D-maps. The targets move in different ways: "pendulum-like", "rush-like", "peek out from round the corner", "turn out" etc. "Camera" movement speed, targets’ types, their quantity and disposition vary from one drill to another.

After the exercise is over, there’s provided a full statistics of shooting drill results (amount of shots, number of hits, shot-timer) as well as there’s a possibility to view and analyze the hits at each group of targets.



Special Course of Fire

There are 24 types of targets with the images of either armed adversaries or terrorists with hostages. Targets can move towards and from a shooter fixing at particular distances (0 – 50m), turn, fall down / pop up etc.

The results may be displayed on the shooting screen during and after shooting is over (including separately for each shooter or target). You can save the data in the database, print it or represent as a table of records.








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